Tuesday, June 3, 2008

Examination of OOP Actionscript 3.0 Design Patterns

I'm looking into Design Patterns for ActionScript.

Long ago, using the authoring tool was the only way of cobbling together a project. That could get messy as version piled upon another. Now coding is the only way to design useful stuff. That gets positively unmanageable over time as versions encroach and gum up the works.

Thus, I am learning how to "keep it simple" by reading all about OOP principles in the O'Reilly book ActionScript 3.0 Design Patterns. I could be out playing badminton in the sun, but this will ultimately be a good use of my time. Read along if you like. I'm having a look at the Factory Method Pattern right now.